Hunter Tower
Update History
v1.1.9
- Added the first Job Advancement for Successors. At Succession, choose Arc, Slayer, Stormbringer, Shadow, Swordmaster or Timekeeper. Each job unlocks with 1,500 Essence of that job and 3,000 Elixir, and you can try each job in the Tower for 5 minutes even before unlocking it.
- Job Advancement abilities also work in dungeons. Elixir Dungeon lineups now have up to 5 slots, and your successor can take one of them. In every dungeon, identical hunters merge when they get close. To match merging, Daily Dungeon statue HP and the score needed for Elixir Dungeon rewards have been lowered.
- Renamed the Daily Dungeon reward "Spirit Stone" to "Essence" so it is not confused with Soul Stone.
- Added Pets. After the Codex and equipment crafting guides, you receive the materials to unlock your first pet, the Gargoyle. Collect and raise 30 pets to increase ATK, HP and Gold Gain. Earn a Pet Crystal Fragment for every 1,500 monsters hunted, and turn 15 fragments into 1 Pet Crystal.
- Added the Enhancement Dungeon to the Challenge tab. Defeat a golem within 30 seconds across 30 stages, with 1 free entry and 1 ad entry per day. Tap the numbers that appear on the battle screen in time to raise your attack speed. Your first clear of a stage gives Enhancement Stones based on the stage and 3 Pet Crystals; clearing it again or using Sweep gives Enhancement Stones and 10 Pet Crystal Fragments.
- The Halloween Night Market event has begun. Collect event currency by hunting and taking on challenges, then exchange it for rewards. Check the event screen for the schedule.
- Added the Elixir Pass stamp card to Rewards in the Menu. See your claimed and remaining days at a glance. Players who have bought the pass before receive 30 more days once.
- Added Daily and Weekly Missions to Rewards in the Menu. Playing earns mission points, and each milestone gives Elixir, Soul Stones, Relic Chests and Material Boxes. Daily missions reset every day and weekly missions every week.
- Tripled tutorial rewards. Players who already progressed receive the extra rewards for the steps they completed (except Gold).
- Added Unified Presets to the Menu. Set the equipment presets for Tower, Dungeon, Expedition, Idle rewards and Hunter level-up on one screen and apply them all at once.
- Efficiency upgrade in Smart Auto-Upgrade now picks targets by combat power and sets the multiplier automatically.
- Offline Progress results now appear at the bottom of the Offline Rewards window, and the auto-climb limit has been raised to 90% of your Highest Succession Floor.
- Increased Codex collection rewards (hunters, equipment, pets and Successor Job Advancements). The Codex ranking is now ranked by Collection Score.
- Defeating a monster with a double hit now also triggers on-kill effects such as Lifesteal.
- Reduced heat and battery drain in Sleep Mode, and refreshed the title screen.
- Fixed various issues.
v1.1.8
- Added the Mailbox. Link your account to receive gifts such as update and maintenance rewards in the Mailbox in the Menu.
- Added weekly ranking rewards to the Elixir Dungeon. When the ranking resets every Monday, last week's ranking reward arrives in your Mailbox. Unclaimed rewards from up to the last 4 weeks arrive all at once. The rank rewards table highlights your rank range, and the lobby shows last week's result.
- The icons on both sides of the screen are now gathered into a single Menu button at the top right. Open Check-in, Mailbox, Expedition, Codex, Ranking, Updates and Sleep Mode from the Menu, and the Menu button shows a badge when there is a reward to claim.
- You can now adjust the height of the Expedition window. For Relic Boxes, you can now pick a relic from the icon list and open several at once.
- The Shop now shows 4 items per row.
- The Giantslayer Spear's boss damage bonus no longer applies to the successor's instant-kill attack. The Alchemist Crucible now also works on Unique Chests from the Starter Pack, and its extra fragment is shown as +2 Fragments.
- Rewrote the Codex Guide to cover every Codex, and corrected relic effect text and some hunter names in several languages.
- Fixed various issues.
v1.1.7
- Added the Elixir Dungeon. In Competitive on the Challenge tab, attack the Elixir Cauldron in time with the timing gauge to earn Elixir and compete in the weekly ranking.
- Added the Starter Succession Boost. If your Highest Succession Floor is 301 or lower, your next 10 Successions multiply Elixir and Soul Stone rewards by 5, up to 300 floors' worth. Remaining uses are shown on the Succession confirmation and completion screens.
- Added the 7-Day Check-in Event. Every player can take part once: log in once a day to claim each day's reward, and if you miss a day, simply continue on your next login. The 7 days give a total of 100 Elixir, 800 Soul Stones, 40 Rare Chests, 55 Unique Chests and 15 Legend Choice Boxes.
- Added 9 new relics with effects like floor jumps while re-climbing, boss damage and keeping skill levels on Succession. Relic Collection Reward Steps in the Codex now go up to +300.
- Added language channels to chat. After the update, chat first opens in your game language's channel, and the Global channel lets you talk with everyone.
- The tutorial now shows your current task and reward at the top of the screen, and guides are now cards you flip through page by page.
- Redesigned the Relic Details, Succession confirmation and Succession Start Floor selection screens. Refreshed hunter and successor attack effects and added an Expedition dispatch animation.
- The Android back button now closes open windows first. Auto-Equip, Bulk Synthesis, Daily Dungeon Elixir entries and sweeps, and the Legend Choice Box now ask for confirmation.
- With hunter unlocks on, Smart Auto-Upgrade keeps upgrading while setting Gold aside for the next unlock, and only pauses briefly to save Gold when an unlock is close.
- In Crafting Research, the arrow buttons now let you preview grade chances at other Crafting Levels.
- Fixed some numbers showing 1 less than the actual value, long translated text being cut off, the app closing on some iOS devices, ad-related issues and more.
v1.1.6
- Added Daily Dungeons. Form hunter lineups for each day's dungeon and earn Spirit Stones.
- Added Expeditions. Dispatch hunters to complete requests and earn Expedition rewards.
- Expanded the Codex with hunter, successor, relic and equipment details, collection rewards and stat formulas.
- Added world chat with channel selection, blocking and reporting.
- Added equipment enhancement, breakthroughs and special options. Use presets to set equipment options for each type of content.
- The Chuseok event is here! Defeat monsters to collect three colors of songpyeon and exchange them for rewards at the Songpyeon Market.
- Adjusted progression balance, including Codex Gold bonuses and Daily Dungeons.
- Improved key screens and controls, and fixed issues with saving, reward processing and more.
v1.1.5
- Added Skill AUTO. When enabled, ready active skills are used automatically during combat.
- Smart Auto-Upgrade now upgrades skills too. Passive skill auto-upgrade unlocks at relic Lv.4 and active skill auto-upgrade at Lv.6.
- You can now pick crafting materials yourself or fill them with AUTO. Once obtained, equipment keeps its obtained mark even if you use every copy as synthesis material.
- Added a setting that shows the next hunter to unlock at the top of the list.
- Added ground shadows sized to each monster.
- Adjusted late-floor balance and fixed the relic combination quantity display and other issues.
v1.1.4
• Added shared equipment. Craft, research, and synthesize equipment for six slots, then equip it to strengthen your hunters. • Added two automation Elixir relics. Automatically summon successors, perform Gold upgrades, and unlock hunters. • Rebalanced progression by adjusting hunters' base stats and breakthrough effects. • Added a first-purchase pack, automation relic packs, an Elixir pass, and monster material boxes to the shop. • Improved the equipment crafting screen and the animations for obtaining equipment and relics. Fixed relic combination and material exchange issues, ranking update delays, and other bugs. Mileage credits for your past purchases are taking longer than expected! Please send your UID and receipt number to our support email, and we will credit your Mileage. Thank you.
v1.1.3
- Released an emergency fix for an issue that caused the app to close unexpectedly.
v1.1.2
- Added 10 new Relics that shorten Successor active skill cooldowns, extend their durations, and boost starting gold after Succession.
- Added the Mileage shop. Exchange the Mileage you earn for rewards.
- Added Offline Progress. Floors, chests and materials keep accumulating while you are away.
- Added a ×50 upgrade multiplier and a Claim All button in the Codex.
- Added a tutorial step that teaches how to use the Gold Skill.
- Improved the UI, including a new account linking confirmation popup.
- Adjusted balance and fixed bugs and security issues.
v1.1.1
- Fixed background music continuing to play during ads.
- Adjusted late-game balance.
- Improved the Codex UI and fixed other bugs.
v1.1.0
- Added Honor Rankings. Compete in categories like highest floor and combat power.
- Succession counts were reset to 0 for the ranking launch. Rewards and growth earned from successions are kept.
- Added the Monster Codex. Level it up to earn permanent stat bonuses.
- Revamped the profile screen and added nickname and country settings.
- Added ad-viewing buffs. Active buffs are shown right on the game screen.
- Reworked idle rewards. They now keep accumulating even while you play.
- Added SP Enhance and Codex tutorials.
v1.0.9
- Fixed ad-related bugs and errors.
- Improved the UI.
- Improved app stability and reduced crashes.
- Added Google Play in-app updates.
v1.0.8
- Fixed bugs and app crashes.
- Improved the active skill activation visuals.
- Added shop products that trade Elixir for hours' worth of Gold.
- Toned down Succession floor bonuses.
- Improved the guide popup.
- Added Sleep Mode (side button panel) and optimized performance/heat.
- Buffed Elixir-grade relics (global bonus after relic additives).
v1.0.7
- Adjusted relic balance.
- Added rare/unique chest-chance relics and the Elixir Hourglass re-climb speed relic.
- Added high-tier Elixir packs (500/1500/4500).
- Added account linking and cloud save (backup/restore).
- Fixed purchase restore and pause issues in split-screen/floating window modes.
- Improved UX: bottom-sheet resize, dim removal, and jump-to-top-floor.
- Added upgrade alerts, bulk relic upgrade, multi-buy for Elixir relics, and persistent upgrade multipliers.
v1.0.6
- Optimized combat performance to reduce frame drops when many hunters are active.
- Added resonance stat bonuses for Ruler, Spirit, and Angel hunters.
- Adjusted logic and balance related to Succession start floor changes.
- Fixed lifesteal, shadow, effect, and UI bugs.
v1.0.5
- Added an update history (patch notes) screen.
- Added 17 new relics (portal / hunter-type / Succession start floor).
- Added tier, range, and spawn cooldown info to the hunter list.
- Added lifesteal recovery and Successor summon effects, plus battle unit shadows.
- Improved the left side menu on the top HUD (collapse/expand).
- Fixed various bugs and polished the UI.
v1.0.4
- Added a new passive skill, 'Lifesteal'.
- Improved the floor-destroy effect and UI.
- Improved tutorial guidance.
- Adjusted balance and optimized loading performance.
v1.0.3
- Added new relics (including Succession-reward relics).
- Added a detailed drop-rate disclosure screen for random items.
- Added monster HP recovery.
- Fixed various click issues and adjusted balance.
v1.0.2
- Polished the overall UI.
- Fixed Successor-related bugs.
- Improved purchase stability.
v1.0.1
- Improved ad-viewing guidance for clarity.
- Fixed an issue where the tutorial could not proceed.
v1.0.0
Hunter Tower is officially live! 🎉 Begin your idle RPG journey — climb the tower and grow your hunters.